PlayStation fans were over the moon earlier this year when Sony announced that PS2 games would be available on PS4, particularly given that each PS2 game would be upscaled to 1080p HD rather than simply being a straight-up port. A handful of iconic and well-loved titles have already been made available via the feature, such as a range of Star Wars titles, but with thousands of games having been released on Sony’s old console there’s room for a lot more to get the emulation treatment.
Joining the likes of Grand Theft Auto: San Andreas and The Mark of Kri is FantaVision. Originally making its debut as a tech demo, FantaVision evolved into a fully-fledged PS2 launch title that offers real-time puzzle gameplay involving fireworks and a catchy dance and electronic soundtrack. FantaVision costs $10 on PS4 as standard, though it’s available for $7.50 for PlayStation Plus subscribers.
And while FantaVision has been released, it’s not the only game that will be headed to PS4 in the near future. In September, a listing of Ape Escape 2 had the game coming to PS4, and now Ape Escape 3 has popped up on the Entertainment Software Rating Board’s listings as well. Additionally, the ERSB hosted listings for role playing games Wild Arms 3 and Okage: Shadow King, along with survival horror title Siren and action adventure title Primal. While the ESRB no longer lists this info, it looks incredibly likely that the games will be on the way.
That’s not all either, as the Rockstar Games-published PS2 title Max Payne was also rated for PS4 earlier this month. There’s been no official news from Sony or Rockstar on that front, but the ESRB listing is still live and states “Platform: PlayStation 4.” That one, at least, is certainly no accident.
However, while many will be glad to know that Sony is working hard on updating the PS2/PS4 library and the company is also taking suggestions from fans, there are still some concerns. For example, many players already owning PS2 discs of these titles say that they shouldn’t be charged $10 or even $15 for the emulated titles. Sony, however, says that trophy support, licensing, and QA testing all cost money, hence the prices.
On top of this, players in Europe are still facing technical issues with the emulated games, as the use of PAL code instead of North American code means has led to sub-par emulation. It’s early days for the feature yet though, so things may improve in future.